Has anyone attempted to use a 3d architectural flash model in the web interface for indigo? If so what were your experiences?
I have half my house modeled in 3d using Qcad and blender for linux. I want to finish that model and export it to flash. In the end it should look like any of the thousands of product demos that allow you to move around them in 3d using a mouse control on the page.
From there, with some action script, you should be able to click on areas of the model to control each device. Also, you should be able to determine the state of everything in the house at a glance. If you want to take it even further, seeing falsh is an anamation tool, you could animate the state of doors and windows to show if they are open or closed for a quick overview of the security system.
I figure that this might be a more efficent interface then the 2d model where each floor is represented individually. It should cut down on the number of inputs required to select and control a given device to one or two clicks.
I hope this makes a more intuitive touch screen interface. I'll also include the standard large buttons on the interface for those that have trouble controlling smaller items. With a little java script even clicking on a button can controll the model and display what happened.
As for the hardware, I converted an apple tv into a full OSX machine to run Indigo. That works with out a hitch. Second, I got a 17 planar open frame touch screen to connect to the apple tv using an HDMI to DVI-D cable. That's important because the apple tv only has component out for analog video. So mount the touch screen in the wall, connect it to the apple tv running OSX in the basement running a web browser for the interface and indigo for the control, and there you have a complete controll system in a nice little 48W package.
Any thoughts are welcome...